Modern Warfare Remastered

Call of Duty: Modern Warfare Remastered Review-in-Progress

It was a genuine surprise when Infinity Ward announced that the game that changed it all, Call of Duty: Modern Warfare, would be packaged as a bonus for special editions of Call of Duty: Infinite Warfare. People’s interest for the game instantly shot up due to the reveal, and while the main game certainly looks interesting enough, many are happy just for the chance to re-experience the classic FPS that brought new life to the genre. With Call of Duty: Modern Warfare Remastered‘s single player campaign now available for all owners of the special edition of Infinite Warfare, is revisiting a touched-up classic worth your time?

Call of Duty: Modern Warfare Remastered

Developed by Raven Software / Published by Activision

Available on the PC, PS4 and Xbox One. Reviewed on the PS4.

*Review code provided by Activision

Originally released to critical acclaim back in 2007, Call of Duty: Modern Warfare was a revelation, moving from the popular WWII settings to modern day, complete with up to date weaponry, tactics and technology. Since then the series and shooters in general have evolved to touch upon sci-fi and the future of warfare, but Modern Warfare really did something special back in the day both in gameplay and story. The new remaster by Raven Software doesn’t do much to change up the award-winning formula, which is great, and instead brings it up to date by giving it a whole new paint job.

And what a fantastic remaster it is, because this game looks and feels amazing. From the very first moments and the iconic opening mission “Crew Expendable,” the developers did a phenomenal job at freshening up the classic shooter. From the improved and enhanced textures, improved lighting effects, HDR support, and other additional touches, the game looks like a totally new experience and fits right in as a current gen title. It’s gorgeous stuff, and looking back at the original and comparing both shows the amount of work that went into remastering it. It’s visually stunning, and fans of the original will definitively appreciate the new look.

It also plays great too, because it’s still a solid shooter with action-packed gunplay and thrilling scenarios, and it doesn’t bring the excess of gameplay mechanics that came with later sequels and entries in the long-running series. It’s all about running and gunning through challenging foes as players seek to stop an attack and foil a conspiracy, and the game’s stages, set pieces and twists are still as stunning and entertaining as they were when they first came out, only improved with the fantastic visuals. From fighting off waves of surrounding soldiers as you defend a cabin, controlling the weapons of an AC-47 Gunner, to crawling and sniping away in a Ghillie suit and infiltrating a missile silo, Call of Duty: Modern Warfare Remastered‘s campaign is solid, explosive, and just plain loads of fun. 

That doesn’t mean that the game doesn’t have some issues though. I actually encountered an error two or three times that actually kicked me back to the title screen while I was shooting bad guys, causing me to lose progress and start stages from scratch, since checkpoints don’t actually save until you exit the game or complete a stage. I ended up solving this by exiting and saving before the point I was kicked, and while it happened rarely, it’s an annoying issue.

Now, unfortunately at the moment, one of the game’s biggest components – the multiplayer – is locked until the release of Call of Duty: Infinite Warfare. While the main campaign is tons of fun and is an excellent tale that’ll keep you on the edge of your seat throughout its entirety, the multiplayer is where most of the gameplay will be, and with the new visual remaster I’m looking forward to see how it affects the online component. As such, I’ll be updating the review-in-progress a few days after release to show my thoughts on the multiplayer and have a final score based on the overall package.

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Alexandro Rios

Editor-in-Chief at Glitch Cat
Alexandro is the Editor-in-chief of glitchcat.com. He quietly weeps daily for the loss of Silent Hills. Rest in peace, awesome horror game. Add him on PSN/XBLA: glitchbot012

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