When Remedy’s third-person shooter Max Payne first came out for the PC, PS2 and the original Xbox back in 2001, I experienced what I then considered to be one of the finest action games ever made.
MOBAs, or Multiplayer Online Battle Areas have been around for a while, gathering fans left and right with its complex player vs.
Andrzej Sapkowski’s fantasy epic The Witcher has long ago transcended its original text format, and has ventured across the spans of multimedia.
Around three years ago, I started watching Doctor Who, not having any previous knowledge of what it was about, but I can tell you that I loved it instantly.
Radical Entertainment had a thing going with The Incredible Hulk: Ultimate Destruction for the Gamecube, PS2 and Xbox.
The shooter market is getting bogged down with third-person and first-person shooters that all make use of the same game mechanics: regenerating health, killstreaks, horde modes, etc.
You must’ve been living under a rock these past three years if you haven’t heard of Minecraft.
In the year 2000, Hideki Kamiya stumbled upon something incredible on his way to making the next entry in the Resident Evil series.
The House of the Dead 4 proves that the light gun experience remains fun to this day.
Hack-and-slash games are a dime a dozen these days, appealing to that type of gamer who loves violence and action.